■ New areas have been added.
▷ Esnill
▷ Moros
■ New scenario quests have been added.
▷ Available at Ascension Lv. 1300 or above.
▷ Available after completing the quest: [The Queen's Message?]
■ New instance dungeons have been added.
▷ Fallout Shelter [* Lv. 1300+]
▷ Dream Oneiro [* Lv. 1500+]
■ New monsters have been added.
■ New NPCs have been added.
■ New equipment items have been added.
▷ The Nether Guardian set has a default 80% chance of upgrading.
▷ The Twisted Guardian set's performance is dependant on the enchantments.
▷ The new special slot equipment can be enchanted with Dual Damage.
▷ The new special slot equipment can have up to enchant level 20 and has a default 80% chance of success.
▷ The new armors, necklace, and badge can be obtained from the Dream Oneiro.
▷ The new belt can be obtained from the Fallout Shelter.
▷ The new items can be traded after being sealed.
■ New illustrations have been added.
▷ 24 Monster Illustrations
▷ 1 Title Illustration
■ New achievements have been added.
■ New waypoints have been added.
▷ Freios - Ocean's Sky - Esnill, the Downtown Guild Union
▷ Eastland - Mose Kingdom - Moros
■ New pet has been added to the new premium box.
Name: Great Bubbly
Skill: Dual Minimum Damage +60 [Type AR]
■ New decorations have been added.
■ New beauty options have been added.
■ New class fashion sets have been added. [NPC Toma]
■ New quests have been added.
▷ 11 Main Scenario Quests
▷ 21 Sub-Scenario Quests
▷ 48 Normal Quests
▷ 5 Repeatable Quests
▷ 5 Daily Quests
▷ 5 Random Quests
▷ 9 Champion Quests
■ Sub-scenario quests have been added for Dark Chaser.
▷ 3 Sub-Scenario quests
- Available to Dark Chasers who completed the main scenario can accept a sub-scenario quest from Geis in Burning City 4.
■ The guidebook has been updated.
▷ New system, items, and dungeons have been added.
■ Lancer line uses Magic Lance as a weapon.
■ [Magic Lance] is a growth weapon that players need to grow the first received weapon.
▷The weapon does not get destroyed in the event of upgrading or enchanting failure.
▷ Special enchants are available and the probability of success decreases depending on the enchant level.
■ Lancer line is a magic line, and the damage is increased through magic options such as Magic and Elemental Intensity.
■ Dark Gauge
▷ The Lancer line has its own gauge called Dark Gauge.
▷ Dark Gauge increases over time and with the use of Dark skills.
▷ If the Dark Gauge reaches its maximum, players can use the Darkeater skill to switch positions to Shadow Knight.
■ Shadow Knight
▷ During the Shadow Knight state, the Dark Gauge is continuously consumed and, if exhausted, players go back to the normal state.
▷ During the Shadow Knight state, the player's weapon changes to a Heavy Lance.
▷ During the Shadow Knight state, players can only use the Dark skills, but they do much more powerful attacks to enemies.
■ Immortal
▷ When the Lancer line is unable to fight, it consumes all of its charged mana and triggers the Immortal effect.
▷ Players can be revived without losing any EXP and Ely, and the HP and Dark Gauge recover 100% and return to the Shadow Knight stance.
▷ Spent mana gets changed over time, and special effects occur around the character when checked or buffered by the mouse-over tooltip of the Immortal Gauge in the Skill Window [K].