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The Sanctuary Patch Notes

Sep 9, 2021 1,544


[Content]


■ New scenario has been added.

▷ Available to characters above Ascension Level 1900 who have completed the previous scenario quest [Atkina's Resolution].


■ New area has been added.

Eidos, the Sanctuary

▷ Can be accessed through Infinite Corridor 2

 

■ New instance dungeons have been added.

Hyle [* Lv. 1900+]

▷ Dungeon Entry Count: 2

▷ Maximum Party Size: 4

▷ Obtainable Items: Michaella Sticker / Michaella Charm


Promised Sanctuary [* Lv. 2000+]

▷ Dungeon Entry Count: 2

▷ Maximum Party Size: 4

▷ Obtainable Items: Sanctuary 1st Gems


Garden of the Priring [Lv. 204]

▷ Dungeon Entry Count: 2

▷ Maximum Party Size: 4

▷ Obtainable Items: Jeweling Fashion Set / Jeweling Damage Skin


■ New monsters have been added.


■ New NPC has been added. (NPC - Argent)


■ New equipment has been added.

▷ Sanctuary Red Gem

▷ Sanctuary Yellow Gem

▷ Sanctuary Blue Gem

▷ Michaella Sticker

Michaella Charm

 

■ New codex has been added.

▷ 27 Monster Illustrations

▷ 1 Title Illustrations

 

■ New achievements have been added.

 

■ New waypoints have been added.

 

▷ Eidos, the Sanctuary

▷ Entrance Gate to Eidos, the Sanctuary


■ New quests have been added.

▷ 14 Main-Scenario Quests

▷ 10 Sub-Scenario Quests

▷ 46 Normal Quests

▷ 2 Repeatable Quests

▷ 5 Daily Quests

▷ 5 Random Quests

▷ 6 Champion Missions



[Fashion Shop]


■ New fashion has been added.

 

▷ Angelic Knight Fashion Set

 

■ New hairstyles have been added.

▷ Double Tone Layered Hair (M)

▷ Double Tone Wavey Hair (F)


For the full sales details, please: [Click Here]

 


[System Improvements]

 

■ The following instance dungeon difficulty has been modified.

▷ Reduced HP and damage of monsters in Zeneris Headquarters.

▷ The portal to the boss map of the Devil's Canyon has been changed.

 

■ The following items have been modified.

▷ Removed Fees with a 100% Upgrade Rate

- Dean’s Charm

- Magic Academy Gem

- Zephyros Sticker

 

■ The following items can be traded without seals.

- Dean’s Charm

- Magic Academy Gem

- Zephyros Sticker

- Hell Weapons

 

■ Damage Skins have been added.

▷ Jeweling Damage Skin


▷ Chalk Damage Skin



[Class Balances]


# General

 

■ Skill resets have been carried out to all classes that are facing balance changes.

 

■ Legend skills and awakening level up experience have been decreased by 90%.

 

■ [Special] skills have been changed.

▷ Buff duration increased to 5 minutes.

▷ Cooldown time has been increased to 17 minutes.

▷ Passive effects have been removed.

▷ Effects have changed to:

  • Maximum HP +10%
  • Damage mitigation +5%
  • Dual Critical Rate +5

▷ Added [Special] skill to all subclasses.

 

■ [Release] skill has been changed.

▷ All [Release] skills are now common.

  • Effect: Dual Critical Damage +6/Lv.

 

■ [Survival Instinct] skill has been changed.

▷ All main class skill has been combined.

  • Effect: Inflict pure maximum damage to enemies.

 

 

# Hero – Greatsword

 

■ [Time Breaker] skill has been changed.

 

■ [Time Breaker [Enhance]] skill has been added.

 

■ [Heaven's Fury] skill has been changed.

 

■ [Heaven's Fury [Enhance]] skill has been added.

▷ Increases the number of hits of [Heaven's Fury].

 

■ [Body Slash] skill has been changed.

 

■ [Celestial Wind] skill has been changed.

 

■ [Ascending Slash] skill has been changed.

 

■ [Ascending Slash [Enhance]] skill has been changed.

▷ Added a Shield effect.

 

■ [Fast Move] skill has been changed.

▷ It will now use SP instead of AP.

 

■ [Wind Eclipse] skill has been changed.

▷ Added a Slow effect.

 

■ [Greatsword [Enhance]] skill has been changed.

Added an Added Damage effect.

 

■ [Cross Cut] skill has been removed.

 

 

# Hero - Spear

 

■ [Dragon Spear (Wind)] skill has been changed.

▷ Damage has been increased.

▷ The number of targets has increased by 1.

▷ Cooldown time is fixed at 7 seconds.

 

■ [Dragon Spear (Thunder)] skill has been changed.

▷ The number of targets has increased by 1.

 

■ [Hurricane Lance] skill has been changed.

▷ Damage has been increased.

 

■ [Burster Lance] skill has been changed.

▷ Damage has been increased.

▷ Cooldown time has been changed from 12 seconds to 10 seconds.

 

■ [Heavy Lance] skill has been changed.

▷ Damage has been increased.

▷ Cooldown time has been changed from 10 seconds to 8 seconds.

 

■ [Serpent's Dance] skill has been changed.

▷ Cooldown time is fixed at 7.5 seconds.

▷ Movement speed has been decreased.

▷ Moving distance has been increased.

▷ Can be used without jumping.

 

 

# Blade Master

 

■ [Oblivion] skill has been changed.

▷ When used [Soul Blade], [Cross Blade] effects are applied.

 

■ [Ascending Sword Dance [Enhance]] skill has been changed.

▷ Added a Knockback Resistance effect.

 

■ [Rampant Sword Dance] skill has been changed.

▷ Damage has been increased for the first 3 hits.

▷ The number of targets has increased by 1.

 

■ [Cross Blade] skill has been changed.

▷ Added a Stun effect.

 

■ [Rampant Sword Dance [Enhance]] skill has been changed.

▷ Increases [Cross Blade]’s stun effect by 0.5s (Total: 2.0s).

 

 

# Savior

 

■ [Wind Break] skill has been changed.

▷ The number of targets has increased by 1.

 

■ [Slash Punt] skill has been changed.

▷ Damage has been increased.

▷ The number of targets has increased by 1.

 

■ [Rapid Hack] skill has been changed.

▷ Slow (2s) / Stun Rate: 10%/Lv.

▷ The number of hits has increased by 1.

 

■ [Death Blow] skill has been changed.

▷ The number of hits has increased by 1.

 

■ [Light's Judgment] skill has been changed.

▷ The number of targets has increased by 2.

 

■ [Punishment] skill has been changed.

▷ Added damage chance increased to 100%.

▷ Added damage count has been decreased to 2.

 

 

# Sefirot

 

■ [Energy Wave] skill has been changed.

▷ Damage has been increased.

▷ The number of targets has increased by 2.

 

■ [True Blast] skill has been changed.

▷ Damage has been increased.

▷ The number of targets has increased by 1.

 

■ [Bloodsucker] skill has been changed.

▷ The number of targets has increased by 1.

 

■ [Half-Moon Kick] skill has been changed.

▷ Damage has been increased.

 

■ [Spin Kick] skill has been changed.

▷ The number of hits has been increased by 1.

▷ The number of targets has increased by 1.

 

■ [Ghost Kick] skill has been changed.

▷ Damage has been increased.

▷ The number of targets has increased by 2.

 

■ [Tornado Kick] skill has been changed.

▷ Damage has been increased.

▷ The number of targets has increased by 1.

 

■ [Power Vacuum] skill has been changed.

▷ The number of targets has increased by 1.

 


# Archmage

 

■ [Fire Wall] skill has been changed.

▷ Damage has been increased.

▷ The number of targets has increased by 1.

▷ It will now use AP instead of SP.

 

■ [Cyclone Cutter] skill has been changed.

▷ Damage has been increased.

▷ The number of targets has increased by 1.

 

■ [Air Bomb] skill has been changed.

▷ The number of targets has increased by 1.

 

■ [Tornado Swing] skill has been changed.

▷ Damage has been increased.

▷ The number of targets has increased by 1.

 

■ [Windslash] skill has been changed.

▷ The number of targets has increased by 1.

 

■ [Cestrilatina] skill has been changed.

▷ Damage has been increased.

 

■ [Earthworm] skill has been changed.

▷ Damage has been increased.

 

■ [Dark Hole] skill has been changed.

▷ The number of hits has increased.

 

■ [Teleport] skill has been changed.

▷ It will now use SP.

▷ Skill cooldown time has been changed from 5.6 seconds to 4 seconds.

 

■ [Rune of Meteor] skill has been changed.

▷ The number of hits has increased.

 

 

# Pop Star

 

■ [Devil's Play] skill has been changed.

▷ The number of targets has increased by 1.

 

■ [Electric Shock] skill has been changed.

▷ Damage has been increased.

▷ Skill cooldown time has been changed from 20 seconds to 18 seconds.

 

■ [Devil's Sound] skill has been changed.

▷ Skill cooldown time has been changed from 20 seconds to 18 seconds.

 

■ [Hellish Note] skill has been changed.

▷ Skill cooldown time has been changed from 20 seconds to 18 seconds.

 

■ [Hellish Note [Enhance]] skill has been changed.

▷ Added a Restrain effect on every hit.

▷ Can be used twice with a 1.5 seconds interval.

 

 

# Wind Stalker

 

■ [EP Recovery] skill has been changed.

▷ Skill cooldown time has been changed from 60 seconds to 40 seconds.

 

 

# Wind Stalker - Crossbow

 

■ [Flame Shower] skill has been changed.

▷ Damage has been increased.

▷ Skill cooldown time has been changed from 22 seconds to 16 seconds.

 

■ [Dark Spears] skill has been changed.

▷ Skill cooldown time has been changed from 18 seconds to 16 seconds.

 

■ [Galactica Magnum] skill has been changed.

▷ Skill cooldown time has been changed from 16 seconds to 12 seconds.

 

■ [Limiter Release] skill has been changed.

▷ Skill cooldown time has been changed from 16 seconds to 12 seconds.

 

 

# Der Freischutz

 

■ [Total Destruction] skill has been changed.

▷ Skill cooldown time has been changed from 20seconds to 18 seconds.

 

 

# Swordian

 

■ [Nightmare MG] skill has been changed.

▷ AP usage from 800 to 500.

 

■ [Ash Cannon] skill has been changed.

▷ Skill cooldown time has been changed from 20 seconds to 15 seconds.

▷ Change from SP to AP 200 usage.

 

■ [Rising Beam] skill has been changed.

▷ Skill cooldown time has been changed from 22 seconds to 20 seconds.

 

■ [Vulcan] skill has been changed.

▷ Skill cooldown time has been changed from 21 seconds to 20 seconds.

 

■ [Fire Support] skill has been changed.

▷ The number of targets has been increased by 2.

 

 

# Souless One

 

■ [Wolf Ram] skill has been changed.

▷ Damage has been decreased.

The number of targets has been increased to 4.

 

■ [Soul Master II [Enhance]] skill has been changed.

▷ Dark soul attack has 1.5 seconds of restraint effect.

 

■ [Soul Master III [Enhance]] skill has been changed.

▷ Dark soul attack has 1.5seconds of stun effect.

 

■ [Soul Master III] skill has been changed.

▷ Blue soul Damage has been increased.

 

■ [Soul Master IV] skill has been changed.

▷ Blue soul Damage has been increased.

 

■ [Giant Soul] skill has been changed.

▷ Damage has been increased.

▷ Knockback effect has been changed to airborne effect.

 

■ [Soul Master I] skill has been changed.

▷ Knockback effect has been changed to airborne effect.

 

■ [Soul Master III] skill has been changed.

▷ Knockback effect has been changed to airborne effect.

 

■ [Soul Master IV] skill has been changed.

▷ Knockback effect has been changed to airborne effect.

▷ Increased stiffness time when hitting.

 

 

# Arc Master

 

■ [Card Recovery] skill has been changed.

▷ Max level 5 to 1.

▷ Required skill points from 1 to 4.

▷ Skill cooldown time has been changed from 25 seconds to 20 seconds.

▷ When used, refrehses all cards.

 

■ [Card Burst] skill has been changed.

▷ Target number increased by 2.

 

■ [Thunderbolt] skill has been changed.

▷ Target number increased by 2.

 

■ [Shining Deck] skill has been changed.

▷ Target number increased by 1.

 

■ [Cross Cutter] skill has been changed.

▷ Damage has been increased.

▷ Target number increased by 3.

▷ Number of hits have been increased by 1.

▷ Bind effect per hit.

▷ 50% change to cause additional bonus damage.

 

■ [Reflection] skill has been changed.

▷ Target number increased by 2.

 

■ [Illuminate] skill has been changed.

▷ Target number increased by 1.

 

■ [Eliminate] skill has been changed.

▷ Damage has been increased.

▷ Target number increased by 2.

▷ Shining card usage from 8 to 4.

 

■ [Hidden Cards] skill has been changed.

▷ Target number increased by 1.

▷ Elemental card usage from 8 to 4.

 

■ [Wild Card] skill has been changed.

▷ Target number increased by 1.

 

■ [Joker Card] skill has been changed.

▷ MP usage from 1800 to 1350.

 

 

# Force Master

 

■ [[Clubs] Dark Matter] skill has been changed.

▷ Target number increased by 1.

▷ Restraint effect per hit.

 

■ [[Clubs] Darkness Deck] skill has been changed.

▷ Target number increased by 1.

 

■ [[Clubs] Time Rift] skill has been changed.

▷ Target number increased by 1.

 

■ [[Diamond] Flash] skill has been changed.

▷ Removed 50% cooldown when used twice.

▷ Skill cooldown time has been changed to 4 seconds.

 

■ [Crumble] skill has been changed.

▷ Target number increased by 1.

▷ Skill cooldown time has been changed from 8 seconds to 11

▷ Skill effect has been changed.

  • Before: Added Damage to First Target
  • After: Summon a random minion at a rate of 10% + 6%/Lv.

 

# Black Anima

 

■ [Shadow Tear] skill has been changed.

▷ Damage has been increased.

▷ During skill activation, bind effect will be continuous.

 

■ [Shadow Dance] skill has been changed.

▷ During skill activation, bind effect will be continuous.

 

■ [Shadow Sword - Attack 1 ~ 15] skill has been changed.

▷ Summoning chance from 10% to 20%.

 

■ [Weakness Detection] skill has been changed.

▷ Required skill point from 2 to 1.

 

 

# Demigod

 

■ [Lansar] skill has been changed.

▷ [Divine] attack target number increased by 1.

 

■ [Kortar] skill has been changed.

▷ [Rage] attack target number increased by 1.

 

■ [Puria] skill has been changed.

▷ [Divine] attack target number increased by 1.

▷ [Rage] attack target number increased by 1.

 

■ [Gloria] skill has been changed.

▷ [Divine] attack target number increased by 1.

▷ [Rage] attack target number increased by 1.

 

■ [Fijar] skill has been changed.

▷ [Divine] attack target number increased by 1.

▷ [Rage] attack target number increased by 1.

 

 

# Agni

 

■ [Agni's Protection] effect has been changed.

▷ Immunity from 3 to 5 seconds when Agni shield spawns.

 

■ [Giant Conqueror] Skill has been added.

▷ 2% boss amp per level.

 

■ [Titan Dash] skill has been changed.

▷ Combo timing in between decreased.

 

■ [Titan Buster] skill has been changed.

▷ Reduced movement distance.

 

■ [Flame Strike] skill has been changed.

▷ Reduced movement distance.

▷ Removed 50% cooldown when used twice.

 

■ [Flame Shot] skill has been changed.

▷ Reduced movement distance.

 

■ [Magma Blast] skill has been changed.

▷ Lava hound spawning rate changed from 5% to 6% per level.

 

■ [Magma Spear] skill has been changed.

▷ Reduced movement distance.

▷ Lava hound spawning rate changed from 5% to 6% per level.

 

■ [Inferno] skill has been changed.

▷ Damage has been increased.

 

■ [Tough Body] skill has been changed.

▷ Max level from 10 to 5.

▷ Max HP increase from 1% to 2%.

 

 

# Dark Chaser

 

■ [Chain Charging] skill has been added.

▷ Recovery all chain blades and immediately initialize the 4 types of chain skills cool time.

- It is a [Special] Dark Chaser skill effect.

 

■ [Karion Fencing] skill has been changed.

▷ When using the full combo, the number of chain blades acquired increased from 1~2 to 1~3.

 

■ [Battle Legend] skill has been changed.

▷ Chain acquiring changed from 20% to 25%.

 

■ [Karion Upper] skill has been changed.

▷ Damage has been increased.

 

■ [Karion Slash] skill has been changed.

▷ Damage has been increased.

 

■ [Karion Pierce] skill has been changed.

▷ Damage has been increased.

 

■ [Confusion] skill has been changed.

▷ Damage has been increased.

 

■ [Shift] skill has been changed.

▷ Does not use any energy resources.

 

■ [Back Tumble] skill has been changed.

▷ Does not use any energy resources.

 

■ [Chain Swing] skill has been changed.

▷ Skill cooldown time has been changed from 20seconds to 18 seconds.

▷ Skill cooldown will be applied.

 

■ [Chain Smash] skill has been changed.

▷ Skill cooldown time has been changed from 30seconds to 20 seconds.

▷ Skill cooldown will be applied.

 

■ [Chain Burst] skill has been changed.

▷ Skill cooldown time has been changed from 40seconds to 23 seconds.

▷ Skill cooldown will be applied.

 

■ [Chain Wipe] skill has been changed.

▷ Skill cooldown time has been changed from 50seconds to 26 seconds.

▷ Skill cooldown will be applied.

 

■ [Lunge] skill has been changed.

▷ Skill cooldown time has been changed from 9seconds to 8 seconds.

 

■ [Deadly Shot] skill has been changed.

▷ Skill cooldown time has been changed from 10seconds to 8 seconds.

 

■ [Triple Leap] skill has been changed.

▷ Skill cooldown time has been changed from 12seconds to 10 seconds.

 

■ [Triple Cut] skill has been changed.

▷ Skill cooldown time has been changed from 12seconds to 10 seconds.

 

■ [Raise] skill has been changed.

▷ AP usage from 150 to 250.

 

■ [Shadow Chaser] skill has been changed.

▷ Additional damage x2 when target is eliminated.

▷ Deadly Shot skill will destroy target 100% of the time.

 

 

# Shadow Walker

 

■ [[Special] Shadow Walker] skill has been changed.

▷ Skill point from 1 to 3.

 

■ [Conqueror of Darkness] skill has been changed.

▷ Skill point from 15 to 13.

 

■ [Darkeater] skill has been changed.

▷ Knockback resistant during skill.

 

 

# Subclass - General

 

■ [Sprint] skill has been changed.

▷ Special points are now used.

 


# Highlander

 

■ [Backdash] skill has been changed.

▷ AP has been changed to SP.

 

■ [Spiral Edition] skill has been changed.

▷ Damage has been increased.

 

■ [Spiral Edition [Master]] skill has been changed.

▷ Movement speed decreased from 50% to 70%.

▷ Duration of effect from 2.5seconds to 1.5 seconds.

 

■ [Spiral Press] skill has been changed.

▷ Damage has been increased.

 

■ [Spiral Press [Master]] skill has been changed.

▷ Restraint effect per hit.

▷ Removed decreased movement speed during skill use.

 

■ [Spiral Eruption] skill has been changed.

▷ Damage has been increased.

▷ Target number increased by 1.

 

■ [Spiral Eruption [Master]] skill has been changed.

▷ 5% HP shield per skill level for skill effect.

 

■ [Spiral Storm] skill has been changed.

▷ Target number increased by 1.

 

■ [Spiral Rush] skill has been changed.

▷ Target number increased by 1.

 

■ [Spiral Rush [Master]] skill has been changed.

▷ Refreshes back dash skill when all combos are used.

▷ 4th attack has been removed.

 

■ [Spiral Destiny I] skill has been changed.

▷ Spiral summon chance has increased to 100%.

 

■ [Spiral Destiny II] skill has been changed.

▷ Skill name to [Blessed Weapon]

▷ Attack +10%

 

 

#Sword Dancer

 

■ [Infinite Sword Play [Master]] skill has been changed.

▷ Can be now used during jump skill.

 

■ [Dash] skill has been changed.

▷ AP has been changed to SP.

 

■ [Sword Summon] skill has been changed.

▷ Target number increased by 1.

▷ Can be now used twice.

 

■ [Psionic Thrust] skill has been changed.

▷ Movement speed has been increased.

▷ Movement delay after skill use has been decreased.

 

■ [Flashy Sword Play] skill has been changed.

▷ Target number increased by 1.

 

■ [Flashy Sword Play [Master]] skill has been changed.

▷ Slow effect has been changed to restraint effect when hitting enemies.

 

■ [Psionic Execution [Master]] skill has been changed.

▷ Can be now used during jump skill.

▷ Cannot be summoned in fight arena.

 

■ [Psionic Blades] skill has been changed.

▷ It is integrated with the effects of the existing [Divine Blades] skill.

- The probability of summoning a spirit sword increased by 0.1% (0.2% in total).

- Spirit sword damage has been increased.

▷ Additional damage x2 effect chance per hit.

 

■ [Divine Blades] skill has been changed.

▷ [Sword Summon], [Psionic Execution] slow effect added.

 

 

# Terror Knight

 

■ [Power Movement] skill has been changed.

▷ Changed from DP to SP.

▷ Normal movement.

 

■ [Power Blitz] skill has been changed.

▷ Increased cooldown time when used twice is removed.

▷ Skill cooldown time has been changed to 9 seconds.

▷ First attack’s target number has increased by 1.

▷ Subsequent attack’s number of targets increased by 2.

 

■ [Strike] skill has been changed.

▷ First attack’s damage has been increased.

▷ Increased cooldown time when used twice is removed.

▷ Skill cooldown time has been changed to 10.5 seconds.

▷ Subsequent attack’s number of targets increased by 2.

 

■ [Power Crash] skill has been changed.

▷ Increased cooldown time when used twice is removed.

▷ Skill cooldown time has been changed to 12 seconds.

▷ First attack’s target number has increased by 1.

 

■ [Despair] skill has been changed.

▷ Subsequent attack damage has been increased.

▷ Increased cooldown time when used twice is removed.

▷ Skill cooldown time has been changed to 15 seconds.

▷ First attack’s target number has increased by 1.

▷ Airborne effect has been modified.

 

■ [Electric Drain] skill has been changed.

▷ Subsequent damage has been increased.

 

■ [Electric Drain [Shield]] skill has been changed.

▷ Skill effect has been changed.

  • Before: Maximum HP (50%) Shield
  • After: Maximum HP (5%/Lv.) Shield


■ [Life Drain] skill has been changed.

▷ Damage has been increased.

 

■ [Death Hand] skill has been changed.

▷ Damage has been increased.

▷ Slow effect added.

 

■ [Nuclear Punch] skill has been changed.

▷ All subsequent attack effects are now applied to main attack.

- Power Blitz: 2.5 second stun → base 1 second subsequent attack 2 seconds stun.

- Strike: Defense pen 100% increase

- Despair: 5% for addition damage → Bind effect

- Power Crash: base 0.6 second immune to 1.2 second for subsequent effect.

 

 

# Psykicker

 

■ [Psychic Move (Forward)] skill has been changed.

▷ AP has been changed to SP.

 

■ [Psychic Move (Backward)] skill has been changed.

▷ AP has been changed to SP.

 

■ [Infighter] skill has been changed.

▷ Damage mitigation from 5 to 10%.

 

■ [[Infighter] Uppercut] skill has been changed.

▷ Damage has been increased.

▷ Removed knockback resistance.

▷ Target number increased by 1.

 

■ [[Infighter] One-Two Punch] skill has been changed.

▷ Target number increased by 1.

 

■ [[Infighter] Psychic Arts (Combination)] skill has been changed.

▷ Combo Damage has been increased.

▷ Target number increased by 1.

 

■ [[Infighter] Psychic Arts (Hook)] skill has been changed.

▷ Skill name and type changed.

- [Outfighter] Psychic Arts (Hook) → [Infighter] Psychic Arts (Hook)

▷ Target number increased by 1.

▷ Skill cooldown time has been changed from 6 seconds to 12seconds.

▷ Added stun effect.

▷ Movement during skill has been decreased.

 

■ [[Outfighter] Wave] skill has been changed.

▷ Damage has been increased.

▷ Number of targets increased by 2.

 

■ [[Outfighter] Technical] skill has been changed.

▷ Damage has been increased.

▷ Target number increased by 1.

 

 

# Phantom Mage

 

■ [Phantom Step] skill has been changed.

▷ The name has been changed to [Dash].

▷ AP has been changed to SP.

 

■ [Backdash [Switch]] Skill has been added.

▷ Back dash skill to both directions.

 

■ [Devil Scythe [Attack]] skill has been changed.

▷ Target number increased by 1.

 

■ [Devil Scythe [Counter]] skill has been changed.

▷ Target number increased by 1.

 

■ [Devil Scythe [Triple]] skill has been changed.

▷ Target number increased by 1.

 

■ [Devil Scythe [Reap]] skill has been changed.

▷ Target number increased by 1.

 

■ [Windmill] skill has been changed.

▷ Can be used twice.

 

■ [Windmill Master I] Skill has been removed.

 

■ [Windmill Master II] Skill has been removed.

 

 

# Maestro

 

■ [Dash] skill has been changed.

▷ AP has been changed to SP.

 

■ [Crescendo] skill has been changed.

▷ Damage has been increased.

▷ Target number increased by 1.

 

■ [Feierlich] skill has been changed.

▷ Damage has been increased.

▷ Target number increased by 1.

 

■ [Largamente] skill has been changed.

▷ Damage has been increased.

▷ Target number increased by 1.

 

■ [Virtuoso] skill has been changed.

▷ Changed to basic effect.

 

■ [Prestissimo] skill has been changed.

▷ Changed to basic effect.

 

■ [Percussion] skill has been changed.

▷ Number of hits have increased.

 

■ [Tempest] skill has been changed.

▷ The name has been changed to [Frenzied Play].

▷ Skill effect has been changed.

- [Summoning] Trumpet, Pashonato, and Percussion skills increase from 2 to 9 and cool time decreases by 3 seconds.

 

 

# Rogue Master

 

■ [Transcendence (Dash)] skill has been changed.

▷ AP has been changed to SP.

 

■ [Double Break] skill has been changed.

▷ Transcendence (Phantom)] skill will also be applied.

 

 

# Judgment

 

■ [Roll] skill has been changed.

▷ AP has been changed to SP.

 

■ [Snipe] skill has been changed.

▷ The number of targets has been increased by 1.

▷ Skill effect has been changed:

  • Before: Critical Rate +1/Lv.
  • After: Critical Damage +10/Lv.

 

■ [Roll Snipe] skill has been changed.

▷ Increased cooldown time when used twice is removed.

▷ Skill cooldown time has been changed to 9 seconds.

▷ Target number has increased by 1.

 

■ [Flight Assault] skill has been changed.

▷ Damage has been increased.

▷ First attack’s target number has increased by 1.

 

■ [Trinity Force] skill has been changed.

▷ Damage has been increased.

▷ Skill effect has been changed:

  • Before: Maximum HP (50%) Shield
  • After: Maximum HP (5%/Lv.) Shield

 

■ [Cruel Shot] skill has been changed.

▷ Damage has been increased.

 

■ [Awakening II] skill has been changed.

▷ Increased hitbox in front of the character.

 

 

# Star Seeker

 

■ [Dasy] skill has been changed.

▷ AP has been changed to SP.

 

■ [DS-DR] skill has been changed.

▷ Airborne effect has been decreased.

 

■ [DS-MT] skill has been changed.

▷ Airborne effect has been decreased.

 

 

# Jewel Star

 

■ The duration of the summoned jewelry has been changed.

▷ 10 seconds to 2 seconds.

 

■ [Dash] skill has been changed.

▷ AP has been changed to SP.

 

■ [Garnet [Red]] skill has been changed.

▷ Damage has been increased.

▷ The skill effect has been changed.

  • Before: Spawns a random Lv. 1 ~ 3 Garnets at a Chance
  • After: Guaranteed Spawn of Lv. 1 Garnet

▷ Jewel will spawn on a fixed location.


■ [Amethyst [Purple]] skill has been changed.

▷ Damage has been increased.

▷ The skill effect has been changed.

  • Before: Spawns a random Lv. 1 ~ 3 Amethyst at a Chance
  • After: Guaranteed Spawn of Lv. 1 Amethyst (x2)

▷ Decreased jewel spawning time after skill use.

▷ Spawns at fixed locations of the character.


■ [Emerald [Green]] skill has been changed.

▷ Damage has been increased.

▷ The skill effect has been changed.

  • Before: Spawns Lv. 2 Emerald at a Chance
  • After: Spawns Lv. 2 Emerald at a 25% Chance

▷ Decreased jewel spawning time after skill use.


■ [Discovery [Green]] skill has been changed.

▷ Increased cooldown time when used twice is removed.

▷ Skill cooldown time has been changed to 8 seconds.

▷ The skill effect has been changed.

  • Before: Spawns Lv. 2 Emerald at a Chance
  • After: Spawns Lv. 2 Emerald at a 25% Chance

 

■ [Magic Square [Rainbow]] skill has been changed.

▷ Skill name changed to [Magic Square [Purple]].

▷ Damage has been increased.

▷ The skill effect has been changed.

  • Before: Spawns Lv. 2 Jewel at a Chance
  • After: Spawns Lv. 2 Emerald at a 50% + 5%/Lv. Chance

▷ Decreased jewel spawning time after skill use.

▷ Jewel will spawn on a fixed location.

▷ Slow effect removed.

 

■ [Phoenix [Rainbow]] skill has been changed.

▷ The skill effect has been changed.

  • Before: Spawns Lv. 2 Garnet or Amethyst at a Chance
  • After: Spawns Lv. 2 Garnet or Amethyst at a 50% + 5%/Lv. Chance

▷ Jewel will spawn on a fixed location.


■ [Temptation [Red]] skill has been changed.

▷ The intervals between each taunt have been reduced.

▷ The skill effect has been changed.

  • Before: Spawns Lv. 2 Garnet at a Chance
  • After: Spawns Lv. 2 Garnet at a 50% + 5%/Lv. Chance

▷ Jewel will spawn on a fixed location.

 

■ [Jewel of Luck] skill has been changed.

▷ The skill effect has been changed.

  • Before: Spawns Lv. 2 Jewel at a Chance
  • After: Spawns Lv. 3 Garnet or Amethyst at a Chance

 

■ [Jewel of Protection] skill has been changed.

▷ Skill effect has been changed.

  • Before: Spawns Lv. 2 ~ 3 Emerald at a Chance
  • After: Spawns Lv. 3 Emerald at a Chance